Jorett Kland

HISTORY

CHILDHOOD
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REVOLUTION
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CAPTURE & FORCED ARMOUR FORGER
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ESCAPE
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PLANNING HIS FUTURE
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OPERATION BLOODSPREAD: PART 1 - ?
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OPERATION BLOODSPREAD: PART 2 - U.N. ASSAULT
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OPERATION BLOODSPREAD: PART 3 - ASSAULT ON GREDDA
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POWERS
Liquid Metal Secretion/Direction - Kland possesses the ability to secrete a liquid metal substance from his skin. By concentrating he is able to cover his entire body or a portion it in a self-produced armour. The metal is incredibly strong, capable of protecting Kland from impact forces ranging from small arms fire and blunt force tauma to tank rounds and falls from the tops of skyscrapers. He can also survive extreme temperatures of high's and low's by encasing himself. The substance cannot, while being used as armour, remain exposed to the air for too long. If it is exposed to the air for more than a few minutes the substance will harden, crack and break off. Kland is able to manipulate the liquid into covering his internal organs and skeleton, similar to Wolverine's adamantium skeleton, though not permanent.

Liquid Metal Molding - Kland is able to detach portions of the liquid metal from his body as shape it into various shapes. These shapes are generally spikes, spheres, rings, disks, etc. Once formed he can manipulate the object without touching it. However, once formed/molded the object cannot be reformed.

Kland Formula - At some point Kland obtained a formula that, when injected temporarily enhanced all of his bodily functions to the peak of human efficiency. The effects set in after 30 seconds and last for three hours.
 * Artificially Enhanced Physiology: Kland's enhanced physiology has no superhuman powers, although as a result of the formula, he possesses powers superior to any Olympic-level athlete that has ever competed.
 * Peak Human Strength: Kland's physical strength is enhanced to the very peak of human potential, making him consistently able to sustain lifts of 800 lbs (363 kg).
 * Peak Human Speed: Rogers can move at speeds equal to that of the absolute finest human athlete.
 * Peak Human Durability: Kland's durability is amplified to the highest human potential making him very durable. This has allowed him to survive forms of extensive punishment that would injure an ordinary man
 * Peak Human Agility: Kland's agility is amplified to the highest human potential.
 * Peak Human Reflexes: Kland's reflexes are amplified to the highest human potential.
 * Peak Human Stamina: Kland's body automatically eliminates the excessive build-up of fatigue-producing chemicals in his muscles; giving him exceptional endurance.
 * Peak Healing Ability: Kland's healing speed and efficiency is enhanced to it's peak, meaning he heal’s faster than the average person. The white blood cells and formula in his body are efficient enough to fight off most microbe, foreign body, and other pathogens from his body, giving him a high immunity to all infections, diseases.
 * Peak Human Mental Processing: Kland's mental performance is greatly enhanced allowing it to operate in the most advanced and rapid manner possible.
 * Peak Human Senses: Rogers' senses of sight, hearing, smell, taste, and touch are enhanced to the highest limits of human potential.

ABILITIES
CQC Expert - Despite fighting most of his opponents at a distance, Kland has shown himself to be a skilled close quarter combatant, using his own self-molded weapons effectively.

Master Swordsmanship -

Skilled Marksman -

Cunning Intellect -

Master Acrobat -

Indomitable Will -

Skilled Craftsman -

EQUIPMENT
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TRANSPORTATION
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WEAPONS
Self-made Weapons
 * Spikes
 * Razor Rings
 * Razor Disks
 * Varying Sized Spheres
 * Wires
 * Dual Bladed Staff
 * Swords